Retro Game Challenge is a DS game that's gotten a little bit of buzz lately: it's a compilation of faux-retro videogames that were made recently, but are all designed to look and play like children of the 80s. A friend called it a "lost childhood simulator." It was also, in its original Japanese release, the game version of a favorite Japanese show of mine, Game Center CX. I've talked about it before, but why not talk about it again?
The Game Center CX TV show revolves around comedian Shinya Arino, whose job is apparently to beat old videogames. Every episode, Arino walks into the same room, sits down with his staff and an old game, and he doesn't stop until he wins (or the game destroys his will to live). Arino is not good at videogames: that's not what this show is about. If anything, I get the feeling he plays sloppily on purpose to please the crowd a little bit. This show wouldn't work if Arino wasn't screwing up all the time, being bewildered by the games' ridiculous demands, and directly stating what is going on onscreen like he was Tekkaman.
This isn't to say that they go easy on him. The first two seasons are an avalanche of some of history's cruelest videogames, from the Japanese Super Mario Brothers 2 to the cruel parody Takeshi's Challenge to The Secret of Atlantis, Sunsoft's "Mario-killer" which wasn't quite as popular due to the game being a slow descent into the mouth of Hell. Arino doesn't entertain people by getting all angry and screaming at the screen and throwing shit like they do on Youtube, though. Arino's got a humble, unassuming charm. He takes everything in stride, and the approach really makes you sympathize with him as he overcomes these insane challenges from the past. All the episodes are up on Youtube! Go try it out, all my friends love it.
In the videogame, on the other hand, Arino is an evil polygonal head who, having lost at all current-generation videogames ever, has transported you back in time to take on the challenges of the 1980s. Like Arino on the show, you're forced to play a collection of games with certain goals in mind. Unlike Arino, though, the games aren't excruciating challenges, and the tasks you need to perform are child's play. If you want to rush through the challenges and just finish the game without paying any in-depth attention to the games themselves, this game will last you a day. But you'd be cheating yourself, because these new old videogames that developer Indies Zero has made are so good: they fit perfectly into their era, but the more painful elements of the old games have largely been smoothed over for people who'd rather not play Dragon Warrior 2 at its original pace. Aside from the final long-form games, all the games are pretty short-burst games that can be beaten in twenty minutes to half an hour.
In the main mode, you play the games on the top DS screen and have assistance on the bottom from a young Arino, a collection of fake old game magazines about fake old videogames, and a note-taking option on the touchscreen so you can write down codes and such. The two-screen functionality is really well-handled: you can do all this stuff as you play. It really completes the childhood experience to flip through a magazine, write down a cheat code, and then return to your game. Also, little Arino (here dubbed by Bang Zoom, and voiced by who is probably an uncredited Yuri Lowenthal) sure don't know how to shut up.
Let's talk about the videogames, though! Cosmic Gate is a very simple Galaga knockoff: the main design change is that the really easy-mode double ship has been replaced by an easy (but not THAT easy) power-up weapon. Also, unlike its contemporaries, Cosmic Gate has a definite end at 64 stages, and hidden warps throughout the levels so you can get through a little more quickly. The difficulty curve is pretty admirable: instead of simply moving faster, enemy patterns actually get harder and fire more bullets. By the end, you're going to be doing some serious bullet-dodging that Galaga never attempted. Since 64 is a huge amount of stages, the game breaks it up with bonus rounds where you blow up asteroids. It still drags a bit, particularly if you are playing for a high score and making sure not to warp. Not a hard game to beat: a secret usable only in the story mode lets you beat the game in about two minutes, but if you don't want to cheat, the game supplies continues and a generous amount of lives. I was able to coast through in one credit. There is a hard mode, but I haven't tried it yet. Not bad, but maybe 32 stages next time, guys.
I'm splitting the rest up into individual posts, because it will be way too long.